O Pioneer: Opening Titles

Coat of Arms

We made the feature documentary, O Pioneer to redefine what it means to be a pioneer in modern times.


For the opening titles, we wanted to create a world that felt rooted in that landscape while hinting at the personal stories still to come. We built the sequence from real Appalachian maps, abstracted characters, and objects drawn from the film itself—from Nellie’s pin cushion to a train from James’ backyard and the Green Bank satellites Tim and his daughters visit. Each detail carries a piece of the story, turning the titles into an invitation to look closer.


Learn more and watch the full film at opioneer.com.

O Pioneer: Opening Titles

Coat of Arms

We made the feature documentary, O Pioneer to redefine what it means to be a pioneer in modern times.


For the opening titles, we wanted to create a world that felt rooted in that landscape while hinting at the personal stories still to come. We built the sequence from real Appalachian maps, abstracted characters, and objects drawn from the film itself—from Nellie’s pin cushion to a train from James’ backyard and the Green Bank satellites Tim and his daughters visit. Each detail carries a piece of the story, turning the titles into an invitation to look closer.


Learn more and watch the full film at opioneer.com.

O Pioneer: Opening Titles

Coat of Arms

We made the feature documentary, O Pioneer to redefine what it means to be a pioneer in modern times.


For the opening titles, we wanted to create a world that felt rooted in that landscape while hinting at the personal stories still to come. We built the sequence from real Appalachian maps, abstracted characters, and objects drawn from the film itself—from Nellie’s pin cushion to a train from James’ backyard and the Green Bank satellites Tim and his daughters visit. Each detail carries a piece of the story, turning the titles into an invitation to look closer.


Learn more and watch the full film at opioneer.com.

Behind the Shield

Behind the Shield

Behind the Shield

With open hearts and a lens focused on education, we share these project files and details with you, our community, so that you may glean from them something inspirational.


Or tell us how we could have done it more efficiently! We hope our project files may help you in your pursuit of design, animation, and art; but we ask that you respect the artist in these files. In the brush strokes, in the layers of texture, and in each keyframe, sits a person who labored and agonized over their art. So, please use these for educational purposes and steal only the wisdom behind them not the content or ingredients.

Please. Thank you. And godspeed.

With open hearts and a lens focused on education, we share these project files and details with you, our community, so that you may glean from them something inspirational.


Or tell us how we could have done it more efficiently! We hope our project files may help you in your pursuit of design, animation, and art; but we ask that you respect the artist in these files. In the brush strokes, in the layers of texture, and in each keyframe, sits a person who labored and agonized over their art. So, please use these for educational purposes and steal only the wisdom behind them not the content or ingredients.

Please. Thank you. And godspeed.

With open hearts and a lens focused on education, we share these project files and details with you, our community, so that you may glean from them something inspirational.


Or tell us how we could have done it more efficiently! We hope our project files may help you in your pursuit of design, animation, and art; but we ask that you respect the artist in these files. In the brush strokes, in the layers of texture, and in each keyframe, sits a person who labored and agonized over their art. So, please use these for educational purposes and steal only the wisdom behind them not the content or ingredients.

Please. Thank you. And godspeed.

Credits

Credits

Credits

Project:
O Pioneer


Creative Directors & Producers:
Clara Lehmann and Jonathan Lacocque


Associate Producer:
Grace Lawson

Design Director:
Ryan Butterworth


Art Direction & Senior Motion Designer:
Chris Moberg

Original Design Exploration:
Pedro Fleming

Designer & Animator:
Peiqing Lu

Music:

Ani Kuni’ by Polo & Pan

Sound Design & Mix:

BAM Studios and Matt Sauro

Project:
O Pioneer


Creative Directors & Producers:
Clara Lehmann and Jonathan Lacocque


Associate Producer:
Grace Lawson

Design Director:
Ryan Butterworth

Design Direction:
Ryan Butterworth

Art Direction & Illustration:
Haewon Shin

Animation:
Latham Arnott

Additional Design & Animation:
Ryan Butterworth
Music:
Coupe Studios/Nova Nimbus

Sound Design & Mix:
Sarah Krohn

Narration:
Thandi (TL) Murray

James on the Rock

Coat of Arms

A portion of James Morley's story is about the positive influence of a grandparent. We brought one of his fondest memories to life through hand-crafted character and environment design, resulting in an intimate retelling of his memory.

James on the Rock

Coat of Arms

A portion of James Morley's story is about the positive influence of a grandparent. We brought one of his fondest memories to life through hand-crafted character and environment design, resulting in an intimate retelling of his memory.

James on the Rock

Coat of Arms

A portion of James Morley's story is about the positive influence of a grandparent. We brought one of his fondest memories to life through hand-crafted character and environment design, resulting in an intimate retelling of his memory.

Credits

Credits

Credits

Directors and Producers:
Clara Lehmann and Jonathan Lacocque

Design Director:

Ryan Butterworth

Art Director:

Haewon Shin

Producer:

Grace Lawson

Character Design:
Friedrich Detering, Haewon Shin, Whitney Lam

Environment Design:
Haewon Shin, Nuria Boj Negrete, Ryan Butterworth

Animators:
Anna Taberko, Laura Büchert Schjødt, Amélie Coquelet, Peiqing Lu, Friedrich Detering

Directors and Producers:
Clara Lehmann and Jonathan Lacocque

Design Director:
Ryan Butterworth

Art Director:
Haewon Shin

Producer:
Grace Lawson

Character Design:
Friedrich Detering, Haewon Shin, Whitney Lam

Environment Design:
Haewon Shin, Nuria Boj Negrete, Ryan Butterworth

Animators:
Anna Taberko, Laura Büchert Schjødt, Amélie Coquelet, Peiqing Lu, Friedrich Detering

Nellie Visits Japan

Coat of Arms

Nellie’s journey to Japan became a turning point in her career as a textile artist.


We used illustration and animation to transform a formative memory into a visual story full of texture, movement, and discovery.

Nellie Visits Japan

Coat of Arms

Nellie’s journey to Japan became a turning point in her career as a textile artist.


We used illustration and animation to transform a formative memory into a visual story full of texture, movement, and discovery.

Nellie Visits Japan

Coat of Arms

Nellie’s journey to Japan became a turning point in her career as a textile artist.


We used illustration and animation to transform a formative memory into a visual story full of texture, movement, and discovery.

Credits

Credits

Credits

Directors and Producers:
Clara Lehmann and Jonathan Lacocque

Design Director:
Ryan Butterworth

Art Director:
Nuria Boj Negrete

Producer:
Grace Lawson

Character Design:
Friedrich Detering, Haewon Shin, Whitney Lam

Environment Design:

Nuria Boj Negrete

Animators:

Mantas Gr

Directors and Producers:
Clara Lehmann and Jonathan Lacocque

Design Director:
Ryan Butterworth

Art Director:
Nuria Boj Negrete

Producer:
Grace Lawson

Design Direction:
Ryan Butterworth

Art Direction & Illustration:
Haewon Shin

Animation:
Latham Arnott

Additional Design & Animation:
Ryan Butterworth
Music:
Coupe Studios/Nova Nimbus

Sound Design & Mix:
Sarah Krohn

Tim in Space

Coat of Arms

Through intimate recorded conversations, Tim describes the isolation of the pandemic through the metaphor of an astronaut floating alone in space.


To capture this cinematically, we combined illustrated characters with 3D environments to make the abstract feeling tangible, funny, and relatable.

Tim in Space

Coat of Arms

Through intimate recorded conversations, Tim describes the isolation of the pandemic through the metaphor of an astronaut floating alone in space.


To capture this cinematically, we combined illustrated characters with 3D environments to make the abstract feeling tangible, funny, and relatable.

Tim in Space

Coat of Arms

Through intimate recorded conversations, Tim describes the isolation of the pandemic through the metaphor of an astronaut floating alone in space.


To capture this cinematically, we combined illustrated characters with 3D environments to make the abstract feeling tangible, funny, and relatable.

Credits

Credits

Credits

Directors and Producers:
Clara Lehmann and Jonathan Lacocque


Design Director:
Ryan Butterworth


3D Look Development, Designer/Animator:
Peiqing Lu

Associate Producer:
Grace Lawson

Character Design:
Friedrich Detering, Haewon Shin, Whitney Lam

Animators:
HsinHua Hsieh, Jose Moreno, Peiqing Lu, Ryan Butterworth

Directors and Producers:
Clara Lehmann and Jonathan Lacocque


Design Director:
Ryan Butterworth


3D Look Development, Designer/Animator:
Peiqing Lu

Associate Producer:
Grace Lawson

Character Design:
Friedrich Detering, Haewon Shin, Whitney Lam

Animators:
HsinHua Hsieh, Jose Moreno, Peiqing Lu, Ryan Butterworth

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© 2026 Coat of Arms. All rights reserved.

Say

hello

© 2026 Coat of Arms. All rights reserved.

Say

hello

© 2026 Coat of Arms. All rights reserved.